Engine API Reference - v2.24.0-beta.33
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    Variable MIPMAPFILTER_GAUSSIANConst

    MIPMAPFILTER_GAUSSIAN: "gaussian" = 'gaussian'

    Generate each mip level of a texture from the previous level with a wider, smooth filter, approximating a Gaussian blur. Sampling the small mip levels of such a texture to blur it, for example in the reflection of a rough surface, avoids the blocks and the flickering of the box filter. Generating the mip levels is more expensive than with MIPMAPFILTER_BOX.